Parts of the vectoral class are heading in quite the opposite direction—to completely closed, proprietary worlds. Online gaming is usually like this. In a game like the popular World of Warcraft, you pay for the privilege of laboring to acquire objects and status that are only artificially scarce. And you never get to own them. They remain private property. You rent back the product of your own labor. World of Warcraft is the nullity of the commodity economy perfected. World of Warcraft is the fantasy version of the power of the vectoral class perfected. You pay to rent everything, and they can deport you at any time.
relevant for my (perpetually in progress) ruminations on Runescape