Welcome to Bookmarker!

This is a personal project by @dellsystem. I built this to help me retain information from the books I'm reading.

Source code on GitHub (MIT license).

Activity

You added a note
7 years, 5 months ago

the guilt of Candy Crush

[...] it is essential that such games are experienced as a complete waste of time. Their purpose is in part to erase a clear distinction between work and leisure so that the worker must "pay back" their Candy Crush indulgence by answering emails in bed at night, for example.

Such games aid cap…

—p.36 The PlayStation Dreamworld Level 1 (27) by Alfie Bown
You added a vocabulary term
7 years, 5 months ago

interpellation

We can perhaps say that gaming interpellates [...] if gaming interpellates fragmented subjects, giving them a sense of purpose, then it does so in the service of dominant ideologies.

—p.34 Level 1 (27) by Alfie Bown
notable
You added a note
7 years, 5 months ago

games are powerful ideological tools

[...] If McGonigal is right that games can seize us and affect us when we are feeling aimless, hopeless, or anxious--dealing with those feelings of fragmentation and transforming them into something concrete and apparently positive--then this should make the alarm bells ring and cause us to be very…

—p.33 Level 1 (27) by Alfie Bown
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7 years, 5 months ago
You added a note
7 years, 5 months ago

the ability to create desire archive/dissertation archive/mc433

[...] Our mobile phones pretend to be about fulfilling every desire [...] yet what is much scarier than the fact that the user can fulfill desire via the mobile phone is the possibility that the phone creates those desires in the first place. While the user thinks they are doing what they want, as …

—p.17 Tutorial (1) by Alfie Bown