We have no shortage of explanations that place the blame at the foot of capitalism itself: in the ceaseless production of desire that capital demands. The musicologist Eric Drott (2018c, 333), for instance, convincingly argues that the promotional materials for music streaming services "transfigure plenitude into a form of lack." These services provide users access to the catalog, and then suggest that the size of the catalog is a problem that they can solve for those same users, keeping the wheels of capital moving. The cultural critic Jonathan Cohn (2018, so) follows a similar line of reasoning, arguing that recommender systems operate in "bad faith," framing choice as a "burden" to be relieved rather than as the location of users' agency, which recommendations diminish.
These explanations are not wrong; they reach for large-scale dynamics of desire and production. But they do not capture the local reasoning of people working on these systems, who feel the reality of overload in their everyday lives and come to understand their work as a form of care for users who are similarly beset by the paradox of choice. If we want to understand the logic of people working in these systems, we cannot reduce their efforts at understanding the world to "bad faith" or the epiphenomena of capitalist machinery. This does not mean that the makers of music recommendation can't be wrong about themselves, their users, or the cultural dynamics they try to understand. They may indeed be caught up in large-scale processes in which their ultimate function is the ongoing production of consumer desire. But the political economy of the music industry does not directly determine how people working in these settings make decisions or think about their work.
My goal here is to understand how recommender systems make sense to their makers -- how they work, who they're for, why they exist. To do this, we need to understand overload. Overload haunts the utopian fantasies of the information age, lurking beneath dreams of exponential growth and threatening to turn computing's successes into failures. It feels real, it feels new, and it feels tightly bound up with contemporary technologies of media circulation. And yet as we've already seen, its newness is old. What seemed like a natural response to on-demand streaming in the 2010s also seemed like a natural response to the ocean of CDs in the 1990s.
We have no shortage of explanations that place the blame at the foot of capitalism itself: in the ceaseless production of desire that capital demands. The musicologist Eric Drott (2018c, 333), for instance, convincingly argues that the promotional materials for music streaming services "transfigure plenitude into a form of lack." These services provide users access to the catalog, and then suggest that the size of the catalog is a problem that they can solve for those same users, keeping the wheels of capital moving. The cultural critic Jonathan Cohn (2018, so) follows a similar line of reasoning, arguing that recommender systems operate in "bad faith," framing choice as a "burden" to be relieved rather than as the location of users' agency, which recommendations diminish.
These explanations are not wrong; they reach for large-scale dynamics of desire and production. But they do not capture the local reasoning of people working on these systems, who feel the reality of overload in their everyday lives and come to understand their work as a form of care for users who are similarly beset by the paradox of choice. If we want to understand the logic of people working in these systems, we cannot reduce their efforts at understanding the world to "bad faith" or the epiphenomena of capitalist machinery. This does not mean that the makers of music recommendation can't be wrong about themselves, their users, or the cultural dynamics they try to understand. They may indeed be caught up in large-scale processes in which their ultimate function is the ongoing production of consumer desire. But the political economy of the music industry does not directly determine how people working in these settings make decisions or think about their work.
My goal here is to understand how recommender systems make sense to their makers -- how they work, who they're for, why they exist. To do this, we need to understand overload. Overload haunts the utopian fantasies of the information age, lurking beneath dreams of exponential growth and threatening to turn computing's successes into failures. It feels real, it feels new, and it feels tightly bound up with contemporary technologies of media circulation. And yet as we've already seen, its newness is old. What seemed like a natural response to on-demand streaming in the 2010s also seemed like a natural response to the ocean of CDs in the 1990s.
Mythological discourse is conventionally understood to be concerned with form over content abstract types over concrete instances. Roland Barthes (1972, 143) has argued that myths' abstraction lets them function as "depoliticized speech": by tying together timeless cosmic orders and ordinary historical experience, myths naturalize the archetypes and structures they contain, giving historical contingencies "a natural and eternal justification, ... a clarity which is not that of an explanation but that of a statement of fact." In computer science, abstraction is also a central practice and value, which identifies underlying coherence by disregarding details considered extraneous. To suggest that collaborative filtering and prehistoric ant trails are the same kind of thing requires just such an abstraction, shedding the many features that might distinguish them in favor of a timeless, underlying unity. Critics of computer science have, echoing Barthes, suggested that this commitment to abstraction has made the field "antipolitical" -- aggressively dismissive of historic particularity [...]
We can think of these myths as scaling devices. They establish the scope of discussion, indicating that we are not talking about minor acts of coding but about enduring problems of existence. If the ordinary work of programming seems boring -- like staying put all day and typing -- these stories reimagine telling computers what to do as transformative action on the largest possible scale. As the linguistic anthropologist Judith Irvine (2016, 228) argues, "scale-climbing" is an ideological operation: by claiming the broader view, people try to encompass one another within their own explanatory frameworks (see Gal and Irvine 1995). Epochal software stories set human species-being within a computational frame, recasting practically all social activities as precursors to their narrators' technological projects. David Golumbia, in The Cultural Logic of Computation (2009), has adapted a term from the philosophy of mind -- "computationalism" -- to describe this expansionist tendency in the rhetoric of computing, which enables software to alternately lay claim to the future and the past: new companies figure themselves as both innovators and inheritors of timeless truths.
Identifying these myths as myths is a first step toward reimagining our situation, making received wisdom contestable by reinstalling it in historical time (see Bowker 1994). We can locate overload in concrete situations, with all the particularities that abstraction scrapes away. But we can also analyze how the myth works, as a story that is intellectually productive and world-enframing for the people who tell it. In anthropological terms, we can take myths not as falsehoods to be disproved but as keys to their tellers' cosmology: their worldview, their sense of the order of things, their background theory of society and of existence more generally.
Mythological discourse is conventionally understood to be concerned with form over content abstract types over concrete instances. Roland Barthes (1972, 143) has argued that myths' abstraction lets them function as "depoliticized speech": by tying together timeless cosmic orders and ordinary historical experience, myths naturalize the archetypes and structures they contain, giving historical contingencies "a natural and eternal justification, ... a clarity which is not that of an explanation but that of a statement of fact." In computer science, abstraction is also a central practice and value, which identifies underlying coherence by disregarding details considered extraneous. To suggest that collaborative filtering and prehistoric ant trails are the same kind of thing requires just such an abstraction, shedding the many features that might distinguish them in favor of a timeless, underlying unity. Critics of computer science have, echoing Barthes, suggested that this commitment to abstraction has made the field "antipolitical" -- aggressively dismissive of historic particularity [...]
We can think of these myths as scaling devices. They establish the scope of discussion, indicating that we are not talking about minor acts of coding but about enduring problems of existence. If the ordinary work of programming seems boring -- like staying put all day and typing -- these stories reimagine telling computers what to do as transformative action on the largest possible scale. As the linguistic anthropologist Judith Irvine (2016, 228) argues, "scale-climbing" is an ideological operation: by claiming the broader view, people try to encompass one another within their own explanatory frameworks (see Gal and Irvine 1995). Epochal software stories set human species-being within a computational frame, recasting practically all social activities as precursors to their narrators' technological projects. David Golumbia, in The Cultural Logic of Computation (2009), has adapted a term from the philosophy of mind -- "computationalism" -- to describe this expansionist tendency in the rhetoric of computing, which enables software to alternately lay claim to the future and the past: new companies figure themselves as both innovators and inheritors of timeless truths.
Identifying these myths as myths is a first step toward reimagining our situation, making received wisdom contestable by reinstalling it in historical time (see Bowker 1994). We can locate overload in concrete situations, with all the particularities that abstraction scrapes away. But we can also analyze how the myth works, as a story that is intellectually productive and world-enframing for the people who tell it. In anthropological terms, we can take myths not as falsehoods to be disproved but as keys to their tellers' cosmology: their worldview, their sense of the order of things, their background theory of society and of existence more generally.
[...] Across disciplines undergoing "cognitive turns," key concepts were thus reinterpreted as filtering methods, which protected limited minds from overload. Cognitive anthropology, for instance, reconceptualized culture and classification as an adaptive technique for coping with an overwhelming world: "We classify because life in a world where nothing was the same would be intolerable. It is through naming and classification that the whole rich world of infinite variability shrinks to manipulable size and becomes bearable" (Tyler 1969, 7).
[...] Across disciplines undergoing "cognitive turns," key concepts were thus reinterpreted as filtering methods, which protected limited minds from overload. Cognitive anthropology, for instance, reconceptualized culture and classification as an adaptive technique for coping with an overwhelming world: "We classify because life in a world where nothing was the same would be intolerable. It is through naming and classification that the whole rich world of infinite variability shrinks to manipulable size and becomes bearable" (Tyler 1969, 7).
Today [...] bandwidth constraints are largely considered a thing of the past, and recommender systems are no longer commonly framed as techniques for optimizing the bandwidth of a computer network. When people suggest that recommender systems are necessary to manage an overwhelming amount of information, they are not making a claim about digital computers. It would be technically easy, for instance, for Facebook to simply present every update from a user's friends in chronological order. The problem with this much-requested feature, Facebook suggests, is human bandwidth: users would be overwhelmed.
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Today [...] bandwidth constraints are largely considered a thing of the past, and recommender systems are no longer commonly framed as techniques for optimizing the bandwidth of a computer network. When people suggest that recommender systems are necessary to manage an overwhelming amount of information, they are not making a claim about digital computers. It would be technically easy, for instance, for Facebook to simply present every update from a user's friends in chronological order. The problem with this much-requested feature, Facebook suggests, is human bandwidth: users would be overwhelmed.
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(adjective) requiring immediate aid or action / (adjective) requiring or calling for much; demanding
preferential technics blends the technical exigencies of circulation
preferential technics blends the technical exigencies of circulation